Zero Deaths House of Ashes: How One Run Proves the Game Is Fair
The Myth of Unfairness in Dark Pictures Anthology When I first loaded up House of Ashes, I expected to lose a few characters. That is the deal with Supermassive Games' Dark Pictures Anthology. Characters die, stories branch, and you scramble to keep everyone alive. But after spending years playing these games and watching dozens of playthroughs, I started hearing a common complaint: people claimed the game was unfair. They said quick-time events came too fast, that choices
Read more→
Read more about Zero Deaths House of Ashes: How One Run Proves the Game Is Fair